What is Cubity
Cubity is a 3D asset management and optimization software that can help companies save time and money when preparing large and complex 3D design files for real-time visualization. Companies in design led industries, such as architecture, engineering and construction spend a lot of time and resources to optimize their 3D files for best performance. Our software helps speed up the data preparation and cleanup pipeline while ensuring original BIM and metadata is preserved.
By automating manual and repetitive tasks such as instancing, removing duplicate objects and managing BIM data the software saves time, reduces error and increases productivity. Our software is a stand-alone tool that’s compatible with Unreal Studio and Datasmith, it can import and export over 40 file types, including FBX, 3ds Max, and Unreal Studio’s native UASSET file type.
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Broken Hierarchy Detection
How it works
Open original 3D files
No matter how large your file is our software will read it in seconds.
Easily open your big 3D files in their original format (including Autodesk 3ds Max, Maya, etc). Our software starts reading the file, identifying errors and performance limiting factors.
Detect duplicate objects
3D files contain many duplicate assets. Instancing them provides huge improvements in performance.
The software identifies duplicate objects in the 3D file and with user approval instances them, significantly reducing the size of the file. All associated meta data are kept intact.
View your 3D assets and any edits you make at any time using the 3D preview window.
A 3D scene of your optimized model is provided before deploying to Unreal Engine. You can select groups within your file and see your optimized model before deploying to Unreal Engine.
Gain insight with 3D asset inventory
A detailed analysis of your 3D file is at your fingertips helping you visualize your data.
Identify and resolve bottlenecks
Visual tools of our software help you identify opportunities for improving your 3D file.
With suggestive actions, such as LOD, Actor Blueprint generation, etc, the user can optimize each part/group of the 3D file. The asset inventory graphs are updated showing reductions in the file size.
Effortlessly open in Unreal Engine
Importing into Unreal Engine has never been easier.
The final step creates a UAsset file so you can easily open your prepared 3D scene in Unreal Engine.
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Our latest blog posts:
Luxury car brand, Audi, was quick to see the potential in immersive visualizations of automotive designs to enhance the customer buying experience. With more than 50 models and each having well over 100 configurations, every Audi dealership can’t stock a truly...
Before software advancements, design-led fields like engineering and architecture used the basic drafting board and pencil and paper to create two-dimensional drawings. Not only were two-dimensional drawings cumbersome to make, but errors in design were only...
The next meetup for 3D modelers in Vancouver is just around the corner! Join us on Thursday March 28th as we welcome our guest speaker, Soroush Ghadi to lead the discussion in: Emerging Tech Trends in Architecture. Soroush is an expert in landscape architecture and...